Objects

Constructors

Object constructors look like JavaScript constructors, and can take a map of properties. Example:

  let actor = new Clutter.Group({ reactive: true, width: 100, height: 100 });

Signals

Every gjs object has a "connect" method. Example:

  actor.connect('button-press-event', function (actor, event) {
    ...
  });

GProperties

GObject properties may be retrieved and set using JavaScript property style access. Example:

  box.y_align = Big.BoxAlignment.CENTER:

Enumerations and Flags

Both enumerations and flags appear as entries under the namespace, with associated member properties. Example:

  Gtk.WindowType.TOPLEVEL;

Structures

C structures have JavaScript properties for each member. Generally you should treat these as read-only.

Unions

Unions are currently opaque.

Multiple return values

For functions which have multiple out parameters, the return values are gathered into an array. Example:

  // Calling clutter_actor_get_size
  let [x, y] = actor.get_size();

If the function has a return value, in addition to the out parameters, the return value will be the first element of such array. Example:

  // Calling gtk_recent_info_get_application_info
  let [success, appExec, count, time] = this._docInfo.get_application_info(appName);

Projects/Gjs/Mapping (last edited 2013-11-22 19:42:56 by WilliamJonMcCann)