1. Games: Add gamepad support
1.1. Short Description
The ultimate goal of my proposal is to add support for gamepad to the GNOME Games project. A video game player without gamepad support does not offer a very good experience to the users
1.2. About Me
I am Megh Parikh. I am a first year student pursuing B.Tech in Computer Science & Engineering from International Institute of Information Technology, Hyderabad (IIIT-H).
You can contact me via IRC (nick: "megh" on GIMPNet). Also I would be posting my findings on my blog: https://meghprkh.github.io/blog/
1.3. Schedule
May 23 - June 7 |
Setup GNOME games to handle gamepad input hiding the Linux kernel API via a library (initially this library will be part of the GNOME games codebase itself) |
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June 8 - June 23 |
Stabilizing the API of the above library for it to be a balance between the W3C gamepad API and a GDK-like API and testing + bug fixing. |
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June 24 - July 9 |
Add remappable controls, so that the user can configure his gamepad against our standard gamepad and then allow him to use this gamepad |
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July 10 - July 17 |
Allow the user to select the gamepad (s)he plugged in for different players |
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July 18 - August 11 |
Separate this library from the GNOME games into an isolated library. Also investigate the possibility of integrating this into GDK |
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August 12 - August 17 |
GUADEC |