1. Accelerated Compositing
- Collabora has a Clutter version of AC in their port already.
- They are interested in integrating a proof-of-concept Clutter version in the GTK+ port.
- The main problem with this is that Clutter uses cogl, which assumes you will never touch the GL context. WebGL does this, obviously and any application that embeds WebKitGTK+ and uses GL directly.
Igalia has been working on a TextureMapper prototype.
- It's at a really early stage and doesn't speak OpenGL yet.
Conclusion: Continue with the Clutter proof-of-concept since it will be suitable for applications that do not use WebGL and OpenGL. Work in parallel on the TextureMapper version.