GNOME UX Design Team
GNOME design is a loose, informal team that works on the design of the GNOME user experience and developer experiences. The primary areas of work are OS design, application design, visual theme and icons. Resources for each of these areas can be found below.
The best way to contact the team is through the #gnome-design IRC channel.
We are always looking for new design contributors, so please get in touch if you want to help. There is also a contribution guide.
Providing feedback and ideas
Design issues with GNOME software should be reported through GitLab and more general feedback can be provided via specific module mailing lists. If you want to discuss a particular design issue, or have ideas of your own, please use the #gnome-design IRC channel for an initial conversation.
OS - core operating system design documentation
Apps - application design documentation
System Settings - system settings design documentation
Whiteboards - for working notes and brain storming
Playground - an open space for design ideas and experimentation
Much of the design team's work happens in our Gitlab area. Each Gitlab project contains both design work and uses issues to track improvements and have discussions. Some of the main projects are:
os-mockups - system mockups and design work (includes gnome-shell, GTK)
app-mockups - mockups and design work for GNOME apps
software-mockups - mockups and design work for the Software app
mockup-resources - SVG assets for creating mockups
GNOME backgrounds - wallpapers
Cantarell - GNOME's UI font
Guidelines and Resources
Reading - books, articles and blogs about design, with an emphasis on relevance for GNOME and open source.
Design tools - includes details on the tool we use for mockups
Membership of the design team is informal, and there is no application process. Many GNOME contributors, including developers, are involved in design work. Key members of the design team include: