Name: Daniel Galleguillos Cruz.
Country: Calama - Chile. -22.4624°, -68.9272°
Twitter: GNOME Chile
Community: GNOME Engagemet Team / GNOME Chile / GNOME Latam
Irc & Element: Daniel_gc
GNOME Graphic Designs
In 2022 I Submitted a proposal for Kinetic Kudu 22.10 Ubuntu Wallpaper Competition.
Shader Editor Created with Blender 3.4.0 Alpha. - CC BY-SA 4.0
In 2022 GUADEC 2022 How to be a Graphic Designer for GNOME Engagement Team
In 2022 I created some T-Shirt for Engagement Team, there are some ideas for GNOME Store.
In 2021 GNOME Asia Design with GNOME Engagement Team
In 2021 I created a logo for GNOME.Asia Summit 2021 proposal contest.
In 2021 I'm stating to create a video about GNOME Handibox
.- What is Handiibox
.- How can I use Handibox
In 2021 I created all the videos for GNOME Latam 2021 with:
.- Blender 3D
.- Creative Commons Music
You can find all these videos in this link.
In 2021 I give my talk in promotion about GNOME Latam 2021 in Spanish in a popular tech post “RockIT Chile” then I give my talk about
GNOME Art with Fernanda Morales "Diseño en GNOME con Engagement Team"
In 2021 Part of the organization of GNOME Latam, a day to celebrate and expand our #GNOME Community in Latin America.
In 2021 I'm very happy to start working as a Designer for #Handibox is an accessibility tool that will allow Human-Computer
interaction with people who have some degree of motor disability.
In 2020 I communicate with Caroline Henriksen https://gitlab.gnome.org/Chenriksen our Brand Manager
I sent my Portfolio and now I'm part of #GNOME Engagement Team Awesome!!.
In 2020 I submitted my wallpapers for Debian Release Bullseye.
In 2020 I create a Graphic to prevent Coronavirus GNOME - Do The Five COVID19
Created with Blender3D and Inkscape.
In 2019-20 I created and Published GNOME Stickers and Wallpapers for COVID-19
this creation was for GNOME Chile but applied to the GNOME Community.
In 2019 I Designed the promotion for UbuCon Latinoamérica 2019 with Inkscape.
UbuCon Latinoamérica 2019
In 2018 I Designed with Inkscape for The Annual GNOME Bugzilla Statistics for 2018 - Andre Klapper for his support of this design.
In 2016 I created a GPSAmi Logo, a GUI app to read data from GPS devices, created with Hubert Figuière.
In 2011 - Now, I designed and still design some Safety Procedures with Blender 3D for safety presentations and
Safety Graphics with Inkscape into a copper mine company.
In 2010 The GNOME Marketing I created a GNOME T-Shirt for GNOME Store.
In 2010 I was Into the GNOME Marketing Team and I designed the GNOME Annual Report 2009 with Paul Cutler, Stormy Peters and all the GNOME Team.
The Annual Report was created with Inkscape and GIMP.
In 2009 Working as a safety supervisor in a copper mine I created all the Safety Procedures under Blender 3D for capacitation.
I was in the Chilean Tesis Final with my "Safety 3D Capacitation for workers".
In 2009 I'm still active until now to create GNOME Hackergotchi or any logo.
In 2009 I won the Ubuntu Free Culture Showcase. Build To Heaven (Photo/Graphics)
In 2009 I designed a Big GNOME Graphic Poster for Global Talks.
In 2009 I designed Ubuntu Wallpapers for Ubuntu Chile.
Tools: Blender3D - Inkscape - GIMP
In 2008 I won the GNOME Wallpaper Contest Release 2.24.
In 2007 I met the GNOME Chile team into a Encuentro Linux and I talked about what I was doing with GNOME Art and obviously I was welcomed to this great group of community.
From 2007 still now I'm a GNOME Chile Designer and I created all the Banners and Stickers for Chilean Talks. #DíaGNOME
In 2006 I was teaching Linux/GNOME in INACAP Center for Technical Professionals.
In 2005 We held the first Seminar for migration to Linux in Calama (Calix: Calama + Linux) and my talk was about Open Source Graphics Tools.
.- Blender 3D
And how you can collaborate in the Floss Community.
In 2005 I’d started to collaborate with GNOME Art art.gnome.org creating:
.- GDM. (GNOME Display Manager)
https://wiki.gnome.org/AndreasNilsson Told me about the GNOME Art and how to collaborate with design.
GNOME and Ubuntu Artwork