ATK+ Architecture (1 of 2):
 
  • Interfaces defining accessibility: 
    • what it means to be an accessible UI component
    • defines subinterfaces for
      • different aspects of accessibility 

      • (geometry, textual representation, activation)
         
      • different categories of components 

      • (input fields, values, text)
    • interfaces expose consistent accessibility "properties"
  • Core accessibility object AtkObject obtained from get_accessible() method on all GtkWidgets.
 

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